![]() The Star trek multiverse must rely on skill, they are outnumbered and outgunned by their enemies, so they must rely on surprise attacks, such as using their captial ships to shoot down enemy carrier borne craft and using their fighters to attack the capital ships, and attempt to avoid ground combat as much as possible. The Necrons probably would share their technology with their allies. However the Necrons have the fastest way of traveling in sci-fi short of the infinite improbabillity drive, the infinite acceleration drive, it turns off inertia allowing them to achieve infinite speeds, so they can go anywhere in a instant. And due to the fact that time flows in a extremely erratic fashion for warp. WH40k is disadvantaged by the fact that their warp drive is only as fast as the Borg's transconduit drives, though it does not rely on a network, every time they enter they risk getting killed dead by daemons and worse. Though they are smaller in number than the tyranids. The Chaos Daemons and marines are in numbers that simply can't be measured. Even the Eldar have numbers in the quadrillions. The Necrons have numbers in the Nonatilliards for a conservative estamite. Every Tyranid hive ship has hundreds of billions of tyranids inside, and there are hundreds of billions of tyranid ships in every small splinter fragment fleet at the most conservative of estamites. The orks have dectilliards of boyz at their disposal at the very least. The WH40k galaxy has quintillions of birth born soldiers for the imperial guard alone. The Star wars galaxy has 200 quadrillion-20 Quintillion birth born sentients, roughly a 100-100000 times that in Clone soldiers, many thousands-billions times that in droids. Numbers are completely in the favor of WH40k, on any given day 200 billion people die for the imperial guard alone. Star gate has Anubis's army of liquid metal monstrosities. Star trek is pitiful on the ground, lacking Armored units, artillery larger than mortars, Sea based navies *star wars owns the sea*, Anti-armor, APCs, anti-aircraft weaponary, or pretty much everything important for a good ground force. Ground combat belongs to WH40k and Star wars completely. I also discount civillian vessels and unarmed ships of any sort. Note, I only count capital ships, I exclude everything smaller than a destroyer in large scale combat scaling. Star wars would have 10 milliard-10 billion, WH40k would have milliards-billions, stargate I'm not so sure. Star Trek all together would have ten thousand-ten million large ships, give or take. But in fleet size it's rivaled by WH40k, and possibly stargate. Moving anywhere from millions to billions of times faster than light. Shadow Tiger said: "Star Wars Universe." I don't know, the star wars universe has the third fastest method of travel. ![]()
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